Review: Kemet

Review: Kemet

Like the tomb robbers of old, Quinns has cracked the seal on our copy of Kemet, heedless of all those snakes, scorpions and ancient Egyptian curses to bring you our definitive review.

But there’s a problem! This game is the spiritual sequel to Cyclades, yet another svelete, gorgeous game of warring gods from the same publisher. Who will come out on top, in this divine duel? Should you buy this is you already have the other? And why is the SU&SD supercomputer so rubbish?

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Review: Sentinels of the Multiverse

We probably shouldn't go into space.

Reviewers? ASSEMBLE!

It’s time to do battle with the increasingly popular Sentinels of the Multiverse! A co-operative, customisable, and increasingly collectible game of excitingly litigious superheroes fighting stinky villains. This game’s getting more and more popular, so it’s only natural we should see if you guys should get in on the action.

(Besides, it’s the best excuse we’ve had to dress up in AGES.)

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Review: Tales of the Arabian Nights

Review: Tales of the Arabian Nights

Disclaimer: Since this video was published, SU&SD has been made aware of a striking quantity of homophobic and transphobic content in this board game. The game’s tone was first established by the first edition in 1985, and today, it’s definitely showing its age. More information is available here, courtesy of Meeple Like Us.

When was the last time you had some friends over, one of you got abducted by an elephant, one captained a war fleet and another had eight babies*? It was NEVER, wasn’t it? Admit it!

Tales of the Arabian Nights can fix that. You might not know it, but there’s a gaping hole in your board game collection. A hole that begs to be filled. And you must fill it. You must fill it with this. The finest storytelling board game in existence.

Have a great weekend, everybody! Ideally, make sure it’s great by playing this.

*And was then abducted by an elephant.

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Review: Quarantine

Review: Quarantine

Quarantine, an adorable little game of running a hospital, has launched! Seems like only yesterday that Quinns was squeaking about its design diaries over in the games news, and now it’s on shelves worldwide. They grow up so fast!

This one’s a game that Quinns really wants to like. But he’s also the owner of a degree in Tough Love from Newcastle University. Will it meet his ever-soaring standards? Or will he toss it aside like so much medical waste?

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The Opener: Infinity Dungeon & Awful Jelly

The Opener: Infinity Dungeon & Awful Jelly

Get ready to GET EXTRAVAGANT! Matt Lees’ The Opener is back with another game to kick off your evening, and a perfect accompanying snack.

This week Matt picks over the crashed zepplin of ideas that is Level 99 Games’ Minigame Library, and finds something interesting but it goes a bit wrong. He also applies his trademark culinary expertise to an English delicacy known as “vodka jelly”, which seems quite interesting but it goes a bit wrong.

We blame the heat. Englishmen react about as well to heat as chocolate does. When will it end? It must be 20°C in here.

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Review: Terra Mystica

Review: Terra Mystica

Oh my goodness! Terra Mystica is a fantasy building that boasts two achievements: It’s the heaviest box we’ve ever reviewed, and the one to sell out fastest.

Scientists are at a loss to explain this heinous corruption of the laws of physics. Tell you who’s not at a loss, though! The hot boys of Shut Up & Sit Down. After just few plays of this beast, we’re ready to tell you whether we think it lives up to the hype.

(It does.)

(CREDIT CARDS AT THE READY, PEOPLE.)

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Introducing… SU&SD’s Rapid Reviews

Introducing... SU&SD's Rapid Reviews

A review special! Not just one game review, but a hatful!

Now this is something a bit different. Fueled entirely by sugar and caffeine, we typed and shot this review in just half a day. Our mission? To review half a dozen games with two minutes allotted to each. Approximately. Thereabouts. Oh God.

But we met with a success of sorts and here, for your viewing pleasure, is the result. We look at games old and new, including D-Day Dice, Ingenious, Samurai Sword, Goblins, Inc., Shadow Hunters and Betrayal at the House on the Hill, but NOT IN THAT ORDER.

Several days after filming, the sugar may not have entirely worn off. Still, this was a good experience for us and training of sorts. Preparation for… something greater.

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Review: 1812: The Invasion of Canada

Review: 1812: The Invasion of Canada

Last year we reviewed a very special game called A Few Acres of Snow. Now, it’s hard to say what’s weirder. That we’ve reviewed YET ANOTHER simulation of a Canadian war, or that a game called 1812: The Invasion of Canada is secretly great fun.

But that’s not all! This video comes packed with a tiny little Let’s Play of Jazz: The Singing Card Game, as well as the second ever instalment of Board Games With Brendan and a tiny cameo from Guts of Glory. Hot beans.

How’s everyone finding the videos-every-Friday thing? We’re having fun with it. It just feels correct, somehow.

Oh, and for everyone who misses our full episodes, you’ll have something to be very happy about at the end of the month. …What could it be, do you think?

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Review: Spartacus

Review: Spartacus

This time around, we look at the sexy, sweaty, sword-wielding game of gladiatorial combat that is Spartacus: A Game of Blood & Treachery! Last year, Spartacus’ gory magnetism earned it a huge following. Designers Gale Force Nine thought they’d slipped SU&SD by, but this was NOT THE CASE.

We’re here now, and we’re finally answering all the important questions. Is it as good as the TV series? Have any of us actually seen the TV series? And who is Spartacus?

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Review: Star Wars: The Card Game

Review: Star Wars: The Card Game

We’re HUGE Star Wars fans here at SU&SD. Phasers! Klingons. The holodeck. We just can’t get enough!

So what will Quinns make of Star Wars: The Card Game? How will it compare to the new X-Wing Miniatures Game (our old review of which is here)? Who’s this Dark Side Quinns? And hang on what HELL is going on with THAT ENDING

QUINNS. WE NEED TO HAVE WORDS.

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