Podcast #99.9 – My Hungry, Sleepy Civilization

In what is still definitely *not* our 100th episode, Quinns and intern Ben are grappling with some truly epic boxes. As is the SU&SD motto, “We grap so you don’t have to.” For starters, these two summon the energy to discuss their 12 hour(!) game of Western Empires (02:32). Then there’s chat about the byzantine challenges of hit Kickstarter games Cloudspire (18:05) and Skulk Hollow (29:38). Quinns reveals he can’t pronounce cacao in a segment on sprawling eurogame Teotihuacan: City of Gods (37:05), before the two round things off with some lighter games, namely Yokai (43:06), Detective Club (46:57), and Combo Fighter (53:06). Thanks to our amazing community, podcast transcripts are available here, and are usually completed within a week of the podcast’s release.

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Teotihuacan: City of Gods

Travel back in time to the greatest city in Mesoamerica. Witness the glory and the twilight of the powerful pre-Columbian civilization. Strategize, accrue wealth, gain the favour of the gods, and become the builder of the magnificent Pyramid of the Sun. In Teotihuacan: City of Gods, each player commands a force of worker dice, which grow … Read more

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GAMES NEWS! 23/04/18

Paul: Do you like games? And do you like news? If so, you’re in EXACTLY the right place. Even as I type these words, news about games is forming out of the very air itself. It speckles and shines like morning dew, so here we are collecting only the freshest of drops-

Quinns: paul there has been another SCANDAL

After acquiring the license for the Alien franchise, publisher Wonderdice announced the forthcoming USCSS Nostromo, a co-operative survival horror game about trying to escape from the film’s famous shiny space monster. So far, so promising. However, soon after the announcement, French designer François Bachelart stepped forward to say that the game was a copy of a design he’d already pitched to Wonderdice, four years back.

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