You guys will have seen my collection in the background of loads of SU&SD videos, but I don't think you've seen the work that goes into it. Come with me today as I perform... a CULL.
All the games that follow are good games. We don't want you think we've lost our love for them because they weren't featured last week. These are our Honourable Mentions.
I see a man... I see Ted Alspach, designer of the incredible Suburbia and One Night Werewolf. He's announcing his new game! Castles of Mad King Ludwig will still have players laying tiles, but now sleepy suburbs are swapped for the colourful castles for real-life king Ludwig II.
I can also see that this very second, Ted is eating a burger with a knife and fork. Really, dude? C'mon. Cut that out.
With the publication of BioShock Infinite: The Siege of Columbia, Dauch’s young company is suddenly much higher -- brighter? -- on many more radar screens. We sent Actual Journalist Mark Wallace to find out what makes Colby such a nice guy. Instead, he came back with this interview.]
Mark: I want to jump right in by mentioning BioShock. You’ve just released the board game of the hit video game. It looks like you’re sitting on the edge of what could be a huge mainstream success. How does that feel, to go from being an unknown publisher four years ago, to shepherding one of the coolest, most high-profile game franchises into cardboard?
Colby: It’s pretty shocking. The interesting story there is that they approached me. That they sought out a board game rather than being pitched on it means that they know about this world, and they’re into it. Video gamers is a growing market for board games, so a project like this is right there in the sweet spot of growth for the industry. To be a growing company and be right where we feel the cusp of that growth is of course immensely exciting.
Prior to this your only option for getting involved with Summoner Wars was to buy a Starter Set containing a couple of races and a paper disasterpiece of a playing mat. Whether our review of Summoner Wars piqued your interest or you’ve invested in your first decks, you’ll probably be wanting this.
Episode 3, Civil Surface, sees everything turn serious. Has the government really banned board games? Quite what is going on amongst the SU&SD team? And how many audio glitches and microphone problems can you possibly have in one episode?
Really, we’re sorry there are some minor microphone problems. We blame it on the radiation.
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