Last year we presented something never-before-seen in board games. Our Top 25 Board Games, Ever was a list of our most favourite games ordered from least-most favourite to most-most favourite. Ever since then, the SU&SD Supercomputer has been calculating a method by which we could possibly top this. Last week, it provided a schematic for something... incredible.
The science behind the following Top 50 is complicated, but in layman's terms we'll be "publishing" "instalments" every day this week, and beyond(!).
This week, board games' dignified finishing school of Fantasy Flight announced a new version of the European classic. For the uninitiated, Tigris & Euphrates sees 2-4 players each in control of a civilization in ancientest Mesopotamia, and accurately depicts how these factions would conquer one another by covering the desert in big square tiles and sometimes an intimidatingly chunky pyramid.
I've actually played Tigris & Euphrates. The short version of that story is that, like a lot of Reiner Knizia games, it made me wish I was outside climbing a tree. The even shorter version is that it is pretty good, if you like that kind of thing (read: tiles, Mesopotamians).
Have you guys started guessing at the top 10 yet? You must at least have had a guess at number 1. Go on. It's just a bit of fun. No shame in it.
Pour yourself a glass of hexnog, dear viewer. Tis' the season!
Above you'll see a photo of incredible team game Space Cadets, which Brendan and I took a look at back on our old site. Basically, you all control a different station, whether it's engineering, weapons, the helm and so on, and then a farce commences at lightspeed with everyone blaming everybody else.
This week saw the announcement of standalone game Space Cadets: Dice Duel. All the fun of crashing into asteroids in space, but in a team combat game! Oh, baby! But that's just to kick us off. We've also got the game of a Neil Gaiman short story, and the week's most exciting Kickstarters. Ensign, take us forward.