Tom: You’d think, but the batteries went out on my iPad five minutes into the powercut. Without electricity, the iPad is a very ugly mousepad.
Quinns: Awful. So, what have you been playing this week? Was it terrible? iOS ports of board games are terrible, right?
Tom: They’re not that terrible! Most are distinctly unterrible! Not all of them are Dominant Species! I’ve been playing the new iPad release of Stone Age, which has been ported by Campfire Creations. It’s gorgeous. One of the nicest looking ports I’ve seen so far.
The goal of the players is to master all these challenges. There are many ways to do so, so everyone can work to achieve his goal in his own way.
Find your own way and learn at the end whether it was the best way.
Paul: Quinns is not a fan of certain kinds of games. Worker placement games, games where the players are a bit more independent, or games where players are otherwise free to act without having to worry about one another. You know, all those great games like Runebound and Agricola, and a while ago he got mad at Stone Age. All those well-lived, charming, innovative games that are adored by millions. He’s going to try to explain why and he’ll flap more than an army of penguins. Watch.
Talking about a game that we don’t like is simply a less useful service than bellowing about one we love. That said, we can, and will, be making exceptions from time to time.
Paul: Wait, wait. What? That we don’t like? I wasn’t told about this.