Review: Railroad Ink

delicious minerables, networking nirvana, we have to cut our nails for these vids you know
Remember Roland Wright from our review of Welcome To? Well, he's only done it again.

Railroad Ink should be arriving in shops any week now, and that's cause for celebration. This game of rails, roads and mounting desperation makes its competitors look like amateur hour. The only questions remaining are (a) should you buy the Red or Blue edition, and (b) when can we expect an expansion?

Have a great weekend, everybody.



Podcast #84: The Post-Gen Con Blowout!

The Princess' Holiday in Hell, The joy of a felt-tip, A bad day for Mr. Mayor
Can you hear a distant rumble of people applauding, firing party poppers and doing synchronised donuts in their cars? Don't panic! Nothing could be more natural when our post-Gen Con podcast rolls around. It's possible that there's never been such a diverse and exciting array of games tucked into a single SU&SD podcast.

Today, Paul and Quinns exchange first impressions of Keyforge: Call of the Archons, Fantasy Flight's new collaboration with Richard Garfield where every deck ever printed will be unique to you. Up next is Gen 7, the dramatic and curious sequel to Dead of Winter that takes place aboard a generation ship. Then there's Nyctophobia, a game where all but one player is blindfolded and being hunted by a murderer. Critical Mass, which might be the best game of mecha-on-mecha violence ever made? Railroad Ink, which is the first roll-and-write game we've found that could steal the throne from Welcome To. And the pair close by talking about The Estates, which is both the meanest and most devious game of auctions that Quinns has ever experienced.

Among those six games are no less than four contenders for the prestigious SU&SD Recommends badge. You heard it here first- the rest of 2018 is going to be absolutely fabulous.

UPDATE: We now have a complete transcription of this podcast, courtesy of SU&SD fan InkyBloc!