SU&SD Take on The Board Game Geek Top 100: 60-41

sparkling lemons, misplaced limes, diamonds and bananas, a cardboard mormon
Twilight Imperium 3rd Edition
Quinns: As we continue our marathon-like jog through Board Game Geek’s top 100 games ever, today I can reveal that we’re out of the weeds. We’ve played every single board game in the 60-41 slot!

Which isn’t to say that we always enjoyed ourselves...


Feature: A Day in the Life of Quinns’ Game Collection!

Downton Abbey, an accident, 300 games, 800 spiders
img_1314
Quinns: Ladies and gentlemen, roll up! It's time for a new series where we take a look a team SU&SD's board game collections. Come and see! Be amazed. Be aghast. Be envious. Comment with thought-provoking assertions like "why do you have that game it is bad".

You guys will have seen my collection in the background of loads of SU&SD videos, but I don't think you've seen the work that goes into it. Come with me today as I perform... a CULL.


SU&SD’s Top 50 Games Ever, 2015! #20 to #11

weepinbell, fresh blood, soup stories, beautiful bratwurst
SU&SD's Top 50 Games Ever, 2015! #20 to #11
Quinns: We are entering the teens! Steady as she goes, operator.

Operator: Sir, the site was never built for this! She's going to buckle under the pressure!

Quinns: There's no turning back now. We'd never make it. The only way out... is through.


Games News! 12/10/15

trilobyte comment threads, indigo livin', night witching
Big Book of Madness
Quinns: Good morning everybody! News: I've got it, you want it. Let's conduct this transaction like a couple of consenting adults. Stop looking at the door! News is entirely legal in the UK.

Board Game Geek News has a Big Book of Madness designer diary up, and goodness me this game looks like a treat. It's a deeply co-operative, Harry Potter-style deckbuilder, but with a more flexible interpretation of deckbuilding that I find very welcome.

Players are attempting to close an evil book and defeat all the monsters spilling out of it, but you're not simply slowly improving your deck as the game goes on. You can improve your deck, or spend your turn putting good cards in your friend's deck, or trying to expunge horrible Madness cards that you'll slowly amass as the game goes on, or actually closing the damn book.



Podcast #15: Fleeing the City

the mundane train, the fastest pirates, the russian's roulette, volcanoes

Oh my goodness it’s a PODCAST! Rarest of all the pods.

Gather round and hear Quinns and Paul talk of the giggly Jamaica, the confusing Rivals for Catan, the tricksy
Great Fire of London 1666, the long-awaited
Race for the Galaxy: Alien Artifacts and lots more.

But that’s not all! Paul’s back from GDC and is full of tales of daring-do, like the time he chased Warren Spector into a toilet and made him buy a copy of Quantum. And of course, we answer your choicest questions. Enjoy, everybody! Oh, and thanks muchly to SU&SD fan Jesse James for providing us with a lovely musical sting.
Read the full article...


Games News! 25/11/13

Games News! 25/11/13
Paul: Hacking my way through the games news jungle this month, I've parted the thick, oily leaves to reveal great swathes of forgotten expansions, many of them lost beneath the undergrowth. As birds of paradise call out, as creatures of the wild scream to one another from the treetops, I see that the sun is setting. Come, time is short. We'll have to make camp here.


The First Ever Shut Up & Sit Down Podcast

podcast, seeds, hexagons, Rex

Paul: What is this?! Why, it’s the Shut Up & Sit Down Podcast! At last, you can enjoy SU&SD while shelling crabs, or during an exceptionally banal bout of lovemaking.

As our chat bubbles (and meanders) like a mountain stream, we touch on some of our viewer responses, beautiful hexagons, a dream about plants, some of our recent experiences with birds and so many games! Topics of discussion include Mage Knight, Race for the Galaxy and the deliciously devious Shadow Hunters.

Read the full article...


It’s war: Player Interaction

war, worker placement, solo multiplayer, Runebound, It's war, Agricola
It's war: Player Interaction
Quinns: There’s a WAR ON here at SU&SD. A disagreement of olympic proportions. You see, I think board games should be about interacting with one another, and Paul is an asshole. I’ll let him explain. 

Paul: Quinns is not a fan of certain kinds of games. Worker placement games, games where the players are a bit more independent, or games where players are otherwise free to act without having to worry about one another. You know, all those great games like Runebound and Agricola, and a while ago he got mad at Stone Age. All those well-lived, charming, innovative games that are adored by millions. He’s going to try to explain why and he’ll flap more than an army of penguins. Watch.