Which isn’t to say that we always enjoyed ourselves...
You guys will have seen my collection in the background of loads of SU&SD videos, but I don't think you've seen the work that goes into it. Come with me today as I perform... a CULL.
Operator: Sir, the site was never built for this! She's going to buckle under the pressure!
Quinns: There's no turning back now. We'd never make it. The only way out... is through.
Board Game Geek News has a Big Book of Madness designer diary up, and goodness me this game looks like a treat. It's a deeply co-operative, Harry Potter-style deckbuilder, but with a more flexible interpretation of deckbuilding that I find very welcome.
Players are attempting to close an evil book and defeat all the monsters spilling out of it, but you're not simply slowly improving your deck as the game goes on. You can improve your deck, or spend your turn putting good cards in your friend's deck, or trying to expunge horrible Madness cards that you'll slowly amass as the game goes on, or actually closing the damn book.
Oh my goodness it’s a PODCAST! Rarest of all the pods.
Gather round and hear Quinns and Paul talk of the giggly Jamaica, the confusing Rivals for Catan, the tricksy
Great Fire of London 1666, the long-awaited
Race for the Galaxy: Alien Artifacts and lots more.
But that’s not all! Paul’s back from GDC and is full of tales of daring-do, like the time he chased Warren Spector into a toilet and made him buy a copy of Quantum. And of course, we answer your choicest questions. Enjoy, everybody! Oh, and thanks muchly to SU&SD fan Jesse James for providing us with a lovely musical sting.
Read the full article...
Paul: What is this?! Why, it’s the Shut Up & Sit Down Podcast! At last, you can enjoy SU&SD while shelling crabs, or during an exceptionally banal bout of lovemaking.
As our chat bubbles (and meanders) like a mountain stream, we touch on some of our viewer responses, beautiful hexagons, a dream about plants, some of our recent experiences with birds and so many games! Topics of discussion include Mage Knight, Race for the Galaxy and the deliciously devious Shadow Hunters.
Paul: Quinns is not a fan of certain kinds of games. Worker placement games, games where the players are a bit more independent, or games where players are otherwise free to act without having to worry about one another. You know, all those great games like Runebound and Agricola, and a while ago he got mad at Stone Age. All those well-lived, charming, innovative games that are adored by millions. He’s going to try to explain why and he’ll flap more than an army of penguins. Watch.