Podcast #98: Seize My Silky Rails

Having just arrived back from Belgium’s fantastic Zomerspel tabletop convention, Matt and Quinns were inspired by Belgian chips to create this episode of our award-winning podcast. It’s long, crunchy, filling and if you eat nothing except this podcast then you will probably die?

Games discussed in this episode include the fascinating Taverns of Tiefan Thal (01:51), the taut little Feld game Carpe Diem (13:48), the simple-yet-delightful Luxor (26:47), the gross-yet-charming Silk (33:13) and the simply superb Rail Pass (49:37). Matt and Quinns also discuss some of the video reviews they’ve been working on, including Pipeline (1:00:58) and Too Many Bones (1:06:54).

Enjoy, everybody!

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Podcast #91: The 2018 Pearple’s Choice Awards!

It’s a podcast! You know the drill, everybody. Recover your audio tubing from the protective sheaths and retreat to your listening hutch. In this episode Matt and Quinns share their experiences with Wingspan (you’ll find the NPI review here), Chronicles of Crime (our SHUX Preview here), Franchise and Woodlouse Chaos, before strapping on their tuxedos for the annual Pearple’s Choice Awards, which we last celebrated back on podcast #73. Who will win Best Game? Best Production? Best Designer? And will SU&SD’s audience finally decide that mum and dad… are bad and wrong? Enjoy the show, everybody, and thanks again to clg6000 for putting these awards together on our forum.

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Podcast #82: Welcome To My Viking Fungus

Everybody, pick up your pencils! No, you’re not having another stress dream about being back at school. We’ve just finally found a roll-n-write game that we absolutely love. It’s called Welcome To, and podcast #82 starts with an explanation of what it is, and why you should get excited for the release date in September. And that’s just the beginning of this… peculiarly positive cast. Paul and Quinns soon move on to the happy kitchens of Wok Star (3rd edition), there’s talk of the fun they had in Fungi, and of the surprisingly strong Champions of Midgard. There’s also some disappointment about Village Attacks, but it wouldn’t be a SU&SD podcast without some vigorous complaining, would it? Finally, the pair end with a particularly sticky reader mail. Has their taste in games changed with time? And if so, how?

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(It also includes a description of Azul as a "Portugeuse puzzle puddle", for which @AvaFoxfort needs to receive some kind of award.)

About 14 hours ago from Shut Up & Sit Down's Twitter via TweetDeck