We don’t want to tell you how to live your life but you might want to put on a tie or a string of pearls or BOTH before listening to this very classy podcast. The results of the inaugral Pearple’s Choice Awards are in and noteworthy hosts Paul Dean and Quintin Smith discuss the games that won Best Expansion of 2016, Best Reprint and (of course) Best Game. They chat about some old classics they’ve played over the festive season, like City of Remnants and Galaxy Trucker. Finally, they want to tell you about a folk game that’s come all the way from Peru. 2016 has been a spectacular year for board games and once again, next year looks even more exciting. This can’t be sustainable. Or can it?Read More
Matt: I’m a robust bird looking to nest who is terrified of fat carnivores, looking to meet someone with a GSOH and wait this isn’t OK Cupid
Quinns: No, you silly goose! It’s a review of Evolution, the new game from North Star Games that is about evolution.
Evolution starts with 2-6 players being given control of their very own bouncing baby bit of cardboard, tracking the only two features a parent should care about: POPULATION and BODY SIZE. Each turn players receive cards depicting new evolutionary traits, you all play one to contribute to the food on the Watering Hole, and you play the rest onto your species, either as the traits they depict or to increase that species’ population or size, or you can burn cards to create whole new species.
And that’s the entire game! With these wonderfully simple rules, you’re off to the races. Although at these races we’ll simultaneously be betting on horses and praying our favourite horse doesn’t get eaten by another horse.Read More
(This video is also available as a podcast.)
Last year team SU&SD hustled 300 people into a dingy Gen Con annex to record a live podcast. It was incredible. So this year we did it again!
After a shaky start where Matt, Quinns and Pip realise their audience is only there to hear about their hotel, the board game chat begins in earnest. We discuss the croquet mallets of T.I.M.E. Stories, the wandering chicken nuggets of Evolution and waste disposal in The Bloody Inn. Then it’s time for QUESTION STACK ‘N FALL! Which is different from Question Jenga by about £8.Read More
(This podcast is also available as a video.) Last year team SU&SD hustled 300 people into a dingy Gen Con annex to record a live podcast. It was incredible. So this year we did it again! After a shaky start where Matt, Quinns and Pip realise their audience is only there to hear about their … Read moreRead More
In Evolution, players adapt their species in a dynamic ecosystem where food is scarce and predators lurk. Traits like Hard Shell and Horns will protect your species from Carnivores, while a Long Neck will help them get food that others cannot reach. With over 4,000 ways to evolve your species, every game becomes a different adventure.
Evolution packs a surprising amount of variety for a game with simple rules. The variety comes from the synergies between the trait cards and from the different personalities at the table. Some players thrive on creating Carnivores to wreak havoc on their fellow players. Others prefer to stay protected and mind their own business. Evolution encourages both play styles by giving each of them multiple paths to victory. And it is the mix of play styles at the table that ultimately determines the eco-system in which the player are adapting. So gather your friends and see who can best adapt to the changing world around them.Read More
Paul: Hello! Welcome to our Games News! Thanks for taking the time to look around. If you’ll step this way, we’ll show you why we think this Games News is not only one of the most exciting there is, but why it’s a Games News that’s perfect for you.
Quinns: We’re all really excited about Games News here. Come this way, just put your umbrella in the rack. Stepping into the vestibule, we can see what is arguably the centrepiece of this wonderful and unique Games News.
Quinns: Arguably.Read More