Discworld: Ankh-Morpork

Discworld: Ankh-Morpork

Martin Wallace and Treefrog Games present Ankh-Morpork, set in the largest city-state in Terry Pratchett’s Discworld. Lord Vetinari has disappeared and different factions are trying to take control of the city. Each player has a secret personality with specific victory conditions, which means that you’re not sure exactly what the other players need to do in order to win.

The action takes place on a map of Ankh-Morpork, with players trying to place minions and buildings through card play. Each of the 132 cards is unique, and “the cards bring the game to life as they include most of the famous characters that have appeared in the various books. The rules are relatively simple: Play a card and do what it says. Most cards have more than one action on them, and you can choose to do some or all of these actions. Some cards also allow you to play a second card, so you can chain actions” (Wallace).

A team of artists have recreated the city and its residents for the cards, game board and box, with Bernard Pearson coordinating that team. Ankh-Morpork has been sublicensed to Mayfair Games for the North American market and Kosmos for the German market.

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Review: Discworld – Ankh Morpork

Review: Discworld - Ankh Morpork

Quinns: TWO games based on Terry Pratchett’s Discworld books have come out recently. Don’t worry, though. We’re here to guide you through this difficult time. There’s Guards! Guards! which we’ve heard is about as much fun as actually being arrested, but there’s also Discworld: Ankh-Morpork, which we heard is quite good! So we got it and played it. Isn’t that right, Paul?

Paul: That’s right Quinns, and-

Quinns: That’s right!

Paul: …so the best thing we can say about Discworld: Ankh-Morpork is that it’s equal parts family friendly and utter chaos, so it’s perfect for a Discworld game. Two to four players are trying to gain control of the 12 districts of the city of Ankh-Morpork, clutching at power with their clumsily, pudgy hands as if they’re all trying to model clay on the same pottery wheel.

Quinns: Fingers slipping over oily fingers, all of you swearing, someone’s got clay in their eye, until finally the thing comes to a stop and all you’ve made is a mess.

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