Podcast #11: All Your Broken Monsters

That’s right, babies! You asked for more regular podcasts on your subscriber questionnaires, and we’re doing exactly that. The system works! Ignore that clattering and keening coming from our servers. Right now, in this moment, the system works. Packed into podcast #11 are discussions of Freedom: The Underground Railroad, Keyflower, Space Cadets , Rattus and … Read more

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Podcast #11: All Your Broken Monsters

That’s right, babies! You asked for more regular podcasts on your subscriber questionnaires, and we’re doing exactly that. The system works! Ignore that clattering and keening coming from our servers. Right now, in this moment, the system works. Packed into podcast #11 are discussions of Freedom: The Underground Railroad, Keyflower, Space Cadets, Rattus and Cosmic … Read more

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Lord Smingleigh On… House Rules, Pt. 1

Lord Smingleigh On... House Rules, Pt. 1

[Following the tremendous success of Lord Smingleigh’s inaugral column on the nature of play, we invited gaming’s most storied gentleman to stick around! And then culled “The Ludological Investigation Society” as a title because it broke our headline box. Nobody tell him. I’m serious. He won’t shut up about it.]

It is a fact universally acknowledged that all board games are perfect. Who are we to stick our fallible thumbs in the board game pie? We have come for the experience the chef has planned through years of experience and talent, not the thrown-together improvisations of short-order cooks.

Except, no. This view is to disregard the most vital of components in board gaming: Humans. Sometimes it is necessary to change the game to suit the players. It is my honour to present to you an excerpt from an early draft of my life’s work and legacy: A Treatise on the Taxonomy of House Rules.

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Games News! 26/08/13

Munchkin

Quinns: Oh gods. I may have had too much to drink last night. It’s cool, though. As long as I remain perfectly still I’m pretty sure I can make it through the news without one of my internal organs making a brave attempt to escape my body.

Details are beginning to emerge regarding Keyflower: The Farmers (pictured above), which we haven’t covered, but which is an expansion to Keyflower! Which we also haven’t covered.

It might be a long week.

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Games News! 10/06/13

The Trollfens

Quinns: Cripes! Have you seen the news?! The government’s using the internet to spy on our most secret Facemails and Googlings. Don’t worry, though. SU&SD’s weekly games news is only ever good news, covering the hottest new inanimate objects that will never violate your trust.

They might violate everything else, mind you. Cthulhu Wars is a new Kickstarter that’s shattered its funding goal faster than any other board game I’ve ever seen. “The marketplace today has many boardgames featuring the Cthulhu Mythos,” the page starts. “In these games you strive to avert the impending catastrophe. But in Cthulhu Wars you ARE the catastrophe!”

CRIPES!

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Review: Descent 2nd Edition

Review: Descent 2nd Edition

Quinns: oh my god what’s going on where am i

Paul: HELLO.

Quinns: GOD WHAT’S HAPPENED TO YOUR FACE

Paul: So I hear you’ve been playing the new Descent without me.

Quinns: Look I-

Paul: I think it’s time we had a chat, don’t you? Would you like to sit down?

Quinns: I can’t sit down because you’ve amputated my bum and also I’m hanging from a hook.

Paul: Then let us begin.

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Descent: Journeys in the Dark 2nd Edition

Descent: Journeys in the Dark 2nd Edition

Descent: Journeys in the Dark Second Edition is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot.

Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark Second Edition transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.

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Games news! 25/03/13

Love Letter

Quinns: We’re used to board games testing our brains, reflexes, even our privates. But lungs? That’s a new one.

Enter Antoine Bauza’s Rampage, which should be landing this year. Bauza’s one of our favourite designers here at SU&SD, having crafted 7 Wonders and Ghost Stories, both of which are capable of collapsing your face into deep thought like a strong man might fold a deck chair.

With Rampage, 2-4 players will be dropping their wooden kaiju monsters to crush buildings, blowing on civilians to claim their pathetic lives and even flicking themselves at one another in foul, animal anger. Doesn’t that sound perfect?

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The Fourth Ever SU&SD Podcast

Quinns: The technology behind podcasts is beyond us, as stars are beyond the humble antelope. I’ll tell you what, though! Paul and I can totally put a mic on a table and shout at it for 60 minutes. Poor mic. Hit play! That is, if you’d like to hear us talk about The Resistance: Avalon, … Read more

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Excitement: The Top 10 Games Coming in 2012

X-Wing

Paul: If 2011 didn’t spoil us enough with board games, it looks like 2012 will. Below we present our top ten games coming this year. Ten whole games! That’s a towering collection, a veritable Cleopatra’s needle, so you lot had better start commissioning specially-constructed barges to ferry those needles home to you. Games barges. For these towering games needles. Yes.

One thing’s for sure, though. The most exciting games in the coming year are definitely something Quinns and I will both agreed on. Definitely.

Quinns: Oh, god. Let’s get this over with.

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Shutupshow Tweets

Fun Month is now OVER, please cease having all fun immediately, thank you. youtube.com/watch?v=lqk-pA…

About 4 days ago from Shut Up & Sit Down's Twitter via TweetDeck