Podcast #12: Quinns’ Holiday Crush

Our very TWELFTH podcast has arrived! Twelfth doesn’t look like a proper word, does it? Twelfth. What are all those consonants doing? It sounds like a Lovecraft monster. So: Quinns is back from Board Game Geek con, and he’s fit to BURST with news of Nordic LARP, sinister physical games and a board game designer … Read more

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Coup

Coup

You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive…

In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers.

When you take one of the character actions – whether actively on your turn, or defensively in response to someone else’s action – that character’s action automatically succeeds unless an opponent challenges you. In this case, if you can’t reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you’re out of the game.

If you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. The last player to still have influence – that is, a face-down character – wins the game!

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Games News! 22/04/13

a set of double-sided space tiles

Quinns: Goooood mooorning board gamers! How was your weekend? We did some filming, during which an exasperated Paul told his team-mate “It’s only a game.” It’s ONLY A GAME! As if. What a scandal.

News, though! Up above you’ll see Heroes of Normandie an absolutely gorgeous-looking tactics game that’s got just 5 days left on the Kickstarter, with 270% of its desired funding. Want to drive a cardboard tank through a bush? This could be your boy. And there’s more of a grounding that’ll it’ll be a good game than most Kickstartlets, since it’s based on the company’s 2007 release of Frontiers, which The Dice Tower called pretty fun.

But that’s not the most exciting news this week. Oh, no. A new expansion for Battlestar Galactica’s been announced, AND a new game in the world of The Resistance. Oh, baby!

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