Podcast #63: A Bag of Glass and Cheese

You know what doesn’t get enough kudos? Bags. Big ones, small ones, soft ones, leathery ones. Where would we be without bags? Walking home from the shops, clutching cucumbers to our chest with onions in our armpits, that’s where. Our 63rd podcast is all about great games with some great bags. Paul’s been building (and cursing at) stained glass windows in Sagrada, Quinns has been carelessly eroding his car in the amazing Automobiles (see our review of that one here), and this time we remember to have the chat about Orleans that was meant to go the previous episode. Inspired by these three titles, Shut Up & Sit Down’s campaign for More Bags In Games begins next week. Please send money now. Could you give two figs about bags? Are they “Not your bag”? Not a problem! Paul and Quinns also provide some early impressions of the ludicrously pretty Wasteland Express Delivery Service, and answer a reader mail about why long games lead to a special kind of exhaustion.

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Feature: A Day in the Life of Matt Thrower’s Game Collection

[Our series on the collections of our writers continues! Today it’s the turn of long-time contributor Matt Thrower. If you missed our previous entries, you can now navigate to them using those buttons on the right. Enjoy, everybody!]

Thrower: Well hello there! Nice of you to stop by. Hope you had a good journey. It’s rare we get the chance to entertain adult visitors, with all the space the children take up. So, please, let me show you round the house.

The first thing you learn as a parent is that every other parent lives in a pristine house. Even when chasing after kids has left them looking like exhausted pandas, their houses are still clean and tidy. Naturally, ours has to be the same. We’d all be happier if everyone could drop this charade and wallow in their familial filth. Anyway, it’s nice to have someone here who might appreciate the results.

Hang your coat up over there…

Read moreFeature: A Day in the Life of Matt Thrower’s Game Collection

Review: Automobiles

[It’s a classic SU&SD mid-Golden Week turnaround review! We couldn’t go a whole week without telling you guys what to buy, so here’s Matt Thrower talking about something thoroughly awesome.]

Thrower: Deckbuilding is the dampest squib in board gaming. Riding the crest of a hype wave, it promised to change the hobby forever, yet lead to only a bunch of mediocre efficiency engine titles. The only games in the genre to stand the test of time were Arctic Scavengers, which was truly excellent, and then Trains, which worked because it supplemented the cards with a board. But you know this, because Paul and Quinns already told you it was sexy enough to make them want to have babies.

Maybe that’s why Paul went to Canada.

Now, from the same publisher, we have the even sexier Automobiles. You know it’s sexier because you’ve seen all the sexy race cars in sexy film franchises like The Fast and the Furious. A film so sexy you can use its title as a double entendre. And when you flip through the cards in Automobiles, you’ll see they have sexy names like “Boost” and “Supercharged” instead of “Normal Train” or “Limited Train”.

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Automobiles

automobiles

Will you cross the finish line first? Now is your chance to find out! Automobiles is a deck‑building game where the fun is cubed. Instead of cards, you’ll be building your collection with cubes. Your cubes not only allow you to race your car around the track, but they will also allow you to improve your handling, optimize your pit crew, and boost your speed, which are your keys to victory!

The goal of the game is to cross the finish line first! You accomplish this by customizing your race car and surrounding yourself with the best crew. Your race car and crew are represented by a collection of cubes garnered from various options that will be available to you. Starting with the same small set of cubes, each player will build their collection as you play the game. Use these cubes to enhance your performance, train your pit crew, and ensure your race car runs as effectively as possible. Be the first to cross the finish line and watch that checkered flag wave!

Designed by David Short, Automobiles is the exciting new game in AEG’s Destination Fun series! Continue your travels in the acclaimed Trains and Planes boardgames.

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