Ava Foxfort (they/them): Hi everybody! You may have seen me in the comments or the forums, and I have to say I’m utterly thrilled to be here. Shut Up & Sit Down has been one of my favourite imaginary places for a very long time, and I’m delighted to be part of it.
Quinns: Ava, please kneel. I dub thee... a News Knight of the Realm.
Ava: I guess I’d better go slay some news.
This episode features the quietly fabulous tile-laying of Gunkimono. There's Taj Mahal, the fourth in a fantastic series of beautiful Reiner Knizia remakes. We've had a first play of Trade on the Tigris, a new negotiation game from the designer of Space Cadets. Quinns talks about how GKR: Heavy Hitters is almost his favourite game of all time, if it could just be combined somehow with Critical Mass (see podcast #84). Also, like the rest of the internet, we've begun playing Root and can't seem to stop.
Finally, the pair chat about a reader mail asking when, and where, we'd consider playing board games for money. 💷💷💷
Full podcast transcript available here.
Paul: What?! But Fantasy Flight have only just released the revamped starter set!
Quinns: Yeah. As you’d imagine, the unexpected announcement has left the Netrunner community in a state of shock.
Quinns: OH NO A MAN HAS BEEN CRUSHED.
Paul: Such is the weight of Games News and the danger of not taking things easy. We should all relax with Alubari: A Nice Cup of Tea (seen above).
Quinns: Ooh, I'd love to start with the Kickstarter for The Champion of the Wild.
SU&SD is often late to any kind of party, but TCotW is a fantastic game that we can recommend before everybody else. It's a low-stakes, high-entertainment party game about pitching animals against each other in ridiculous tests of… well, everything from hide and seek to self-stacking. Do you think your animal would win in its category? Is a gorilla good at jousting? Maaaaaybeeee? Go on then, convince me! And enjoy the beautiful, hilarious art while you're at it.
If you'd like to hear a little more, you can hear us playing it at the very end of podcast #60 and having a whale of a time.
Quinns: He’s a goner, Paul. There’s nothing we can do for him now. PRESS FORWARD.
I've just finished playing an advance copy of Terminal Directive, the most dramatic expansion that Android: Netrunner has ever received. This big box introduces not just a campaign to the superlative cyberpunk card game, but the dramatic "Legacy" elements that you might remember from Pandemic: Legacy. As the story unfolds players open new packs of cards, but also destroy cards and cover them with stickers.
Best of all, Terminal Directive is a long-awaited stepping stone for new Netrunner players! Previously if you bought the core set and liked it, you then faced the intimidating proposition of simply starting to buy up Netrunner's forty-two expansion packs. Now you can buy the core set, and then enjoy Terminal Directive's campaign, and then - erm - begin buying forty-two expansion packs.
There's just one problem. After being a zealous advocate for this game for years on end, today I don't play Netrunner anymore. Let's talk about why.
Fantasy Flight has announced the next big box expansion for the superb Android: Netrunner, and it's Netrunner Legacy.
The copywriting on the announcement page for Netrunner: Terminal Directive is a bit of a nightmare, but basically anyone who owns a Netrunner core set and the Terminal Directive expansion will be able to play through a narrative campaign of runners vs. corporations. Sealed packs of never-before-seen cards will be opened one after another as a cyberpunk murder mystery plays out, and players will apply new stickers to their faction's sheet as they win or lose games.
Going into this expansion blind sounds like a delight. Not only do you get the surprise of adding brand new cards to your deck, you then get to surprise your opponent as you unleash them mid-game!
You guys will have seen my collection in the background of loads of SU&SD videos, but I don't think you've seen the work that goes into it. Come with me today as I perform... a CULL.