Review: Kingdom Death: Monster

While we don’t usually review Kickstarter titles, we’ve made a very particular exception for this seasonal special, with Paul taking a long and very hard look at at the “boutique horror” of Kingdom Death: Monster. Why this? Why now? A new version of Kingdom Death is back on Kickstarter and generating astounding amounts of interest (and cash). It was all the excuse we needed to plunge into this enormous beast and tear at its innards.

Have a terrific weekend, everyone. If you decide to spend it out in some snow, or fighting monsters, or even just rolling particularly large handfuls of dice, do remember to stay safe!

Read More

Kingdom Death: Monster

|

17 lbs of Nightmare Horror Gaming

224 Page Rulebook, 17 Hard Plastic Sprues of Miniatures, 1000+ Matte Game Cards, 400+ Unique pieces of Art and 86 Full Page Illustrations.
Kingdom Death: Monster is a fully cooperative tabletop hobby game experience. Unite to survive by hunting monsters and collectively guiding the development of your settlement through a 25 year, self-running campaign. Every choice – from each showdown space moved, each desperately crafted piece of gear, to what Principles your settlement upholds – can have lasting impact on this highly replayable and challenging game experience.

Read More

Podcast #50: Our Top 5 Games of 2016!

Hold onto your listicles, Paul and Quinns are celebrating the 50th ever Shut Up & Sit Down podcast (by recording a podcast (they are unimaginative)) and we want you to join us! In this tawdry tornado of numerology the site’s aged founders discuss Spyfall 2, Tyrants of the 1derdark and the Final Fantasy Trading Card Game (which has numbers in it) before dropping their respective top 5 board games of 2016. We’ll warn you now, make sure you’re sitting down when you hear Quinns’ number one. If anyone can’t bear the wait until podcast #51, here are the winners of the Pearple’s Choice Awards. Enjoy, everybody!

Read More

GAMES NEWS! 12/12/16

Paul: Attention please, passengers! Now arriving at platform two is this week’s Games News, stopping at High Fantasy, Kickstarter Reflections and Wargaming Central. A light buffet service of links will be available throughout the trip and free wifi is offered for your convenience.

Quinns: Paul I have trapped my coat in the carriage door.

Read More

Arkham Horror: The Card Game

|

Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecraftian mystery, monsters, and madness!

In the game, you and your friend (or up to three friends with two Core Sets) become characters within the quiet New England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you’ve dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you’ll be scarred by your encounters with a ghoulish cult.

No matter what compels you, no matter what haunts you, you’ll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world’s most terrifying mysteries.

Each of your adventures in Arkham Horror LCG carries you deeper into mystery. You’ll find cultists and foul rituals. You’ll find haunted houses and strange creatures. And you may find signs of the Ancient Ones straining against the barriers to our world…

The basic mode of play in Arkham LCG is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham’s landscape, burning buildings to the ground. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand — and your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.

Read More

SU&SD Play… Arkham Horror: The Card Game!

It could be the voices that whisper ceaselessly inside our skull, but it seems everyone is talking about Arkham Horror: The Card Game! We’re only going to review it after a lot more plays and a few more expansions, but for now why not watch Matt and Quinns play the first chapter of the first campaign? For reference, here’s that Garth Marenghi thing they keep referencing. If you haven’t yet seen it, do get the DVD. You’re in for a treat.

And hey! Since we’re in the middle of a donation drive right now and it’s the season of giving, we’ve got yet another video coming in just a few days. Want it a clue? It rhymes with “Wingdom Beth Ponster Peview.” What could it be… ?

Read More

Pip Talks to New Studio Restoration Games!

Pip: After writing about my infatuation with Exploration as an artefact from another time in board gaming (and reading through your equivalents!) I found out about Restoration Games – a project to dig out and polish up older games in order to give them a new audience. Their tagline is cute: “Because every game deserves another turn.”

Restoration Games is actually a trio right now: attorney, Justin Jacobson; designer, Rob Daviau (of Risk Legacy and Pandemic Legacy fame); and graphic designer, Jason Taylor. They’ve also just announced their initial slate of games to restore – Dragonmaster, Top Race and Stop Thief! I caught up with Justin Jacobson to find out more about the project – particularly what “restoration” even means when it comes to board games and why these three made the cut…

Justin, as I mentioned above, is an attorney. He’s based in South Florida and had the kind of family I definitely didn’t – one which was into board games. “My father and uncle were always regular game players, and we lived nearby growing up,” he says. “So, unsurprisingly, my cousins and I played games constantly. We played a lot of D&D and a lot of video games, but mostly we played board games. Tons of them. All kinds. I guess I’ve always been around games and so I’ve always had a passion for them.”

Read More

Please Donate to Our Internet Web Site?

Hey you!

You might have noticed that a lot of work goes into Shut Up & Sit Down. This month we’re asking for you to become one of the donors who make that possible.

Never mind “digging deep”- if every person reading this had a just a paddle in their pockets that would more than suffice for Team SU&SD to keep the lights on for another 6 months. If you donate by December 18th you’ll receive our donor newsletter telling you everything we’re planning for 2017, and you’ll also have supported us in our quest to make play better.

We talk a little about inclusivity in the above video, which always results in some people asking why we keep banging on about it. This month we found we had one more reason why: It turns out that while women are only a fraction of our viewership, they’re disproportionately more likely to make a donation to SU&SD.

Finally, if you have any questions regarding donations, please email [email protected].

Thank you all for another incredible, loved-up six months. And do look forward to the next two weeks on the site! We have one or two very exciting slabs of calorific Christmas content coming your way.

– Team SU&SD

Read More

Kenjin

||||

A merciless war is raging throughout feudal Japan, fueled by the hunger for power or the desire for peace of its great lords. As one of them, you must defend your territory from the enemy threatening your borders. Now it’s time to command you troops and read through your opponent’s strategy to take over the battlefield and prevail!

Kenjin is a quick and subtle card game of bluffing and tactics. You share two random battlefields with each of the players next to you: one worth 4 points, the other 6.

You get a hand of thirteen cards numbered from 0 to 3. They are your peasants, thugs, lords. On your turn, send two of them to one or two of your battlefields. When all the cards have been played, each battlefield is won by the player with the highest sum of card values there. Some cards are always played face up, others always face down. Some of them also have a special power: Use your peasants (0) to lure your opponent’s troops to a battlefield, or to score more points if they survive. Play a Lord (2) early as it’s strengthened by each new reinforcement thereafter.

Terrains also impact a battle’s outcome: Peasants take arms to protect their rice fields, while military strength is not always enough when you fight over a palace. Once each battlefield has been scored, the player with the most victory points wins.

Read More

Mr Lister’s Quiz Shootout

||||||

Hey quiz slingers!

If you love ya quizzes and like yer lists, then welcome to my game – it’s like an old-style Western shootout but with brains for guns.

First, someone’s gonna ask y’all a question with a ton of correct answers. Find an answer and live to play another day. Get it wrong, and you’re out. But find a golden answer and you’re into the shootout.

Read More