Podcast #80: Until The Sheep Goes “Berp”

Oho, this episode of the award-winning Shut Up & Sit Down podcast has more scoops than sweet shop, and is just as sweet. We found out that learning geography CAN be fun in the tense game of Destination X. We learned that Lowlands is the best Uwe Rosenberg game since A Feast for Odin, and it isn’t even designed by Uwe Rosenberg. We learned that the amazing-looking Starship Samurai is, perhaps, not as good as we were hoping. And we learned that Quantified – an upcoming game you’ve definitely never heard of – is a thought-provoking co-op game about surveillance and big data. We also found out that the vikings that hang around outside the UK Games Expo are not to be trifled with, as Matt narrowly escapes being skewered by an actual spear. Finally, we implemented the OMEGA PROTOCOL: A quick-fire round of questions that were tweeted to us by the audience, right then and there. Huge thanks to everybody who came down and contributed to the veritable cyclone of questions that followed.

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Games News! 18/06/18

Paul: WELCOME to our sunny June Games News, live from a Brighton pub. Quinns and I are, in fact, writing this together in a secret alcove in a cider pub. Yes, that’s right, we have suddenly both become forty-five years old.

Quinns: Paul, it’s time for you to get a round in.

Paul: You don’t need to type that, I’m sat right next to you. Also it’s not even 1pm.

Quinns: Don’t give me that you NARC

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Review: Santa Maria

Quinns: There’s quite a bit of buzz around Santa Maria. “Buzz!” spake this box as it arrived in my flat like a gentle but hefty bumblebee, excited to alight on my table.

Paul: OH GOD WHERE’S THE SPRAY QUICK OPEN A WINDO-

Quinns: It’s fiiiine Paul! This is something we can safely let into our homes to flit happily about, to land on our tables or to watch us from the shelves with its compound eyes. Santa Maria is quite harmless!

Paul: Harmless and… perhaps toothless?

Popping open the almost cartoonishly cute box, which appears to depict Santa Claus as armoured as he is jolly, we’ve got dice! We’ve got charming wooden tokens! We’ve got wonky jungle tiles! We’ve got… is this the terrifying face of an inflated baby, about to burst?!

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Santa Maria

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Santa Maria is a streamlined, medium complexity Eurogame in which each player establishes and develops a colony. The game features elements of dice drafting and strategic engine building. The game is low on luck and has no direct destructive player conflict; all components are language independent.

In the game, you expand your colony by placing polyominoes with buildings on your colony board. Dice (representing migrant workers) are used to activate buildings; each die activates a complete row or column of buildings in your colony. The buildings are activated in order (left to right / top to bottom), then the die is placed on the last activated building to block this space. It is therefore crucial where you put new buildings in your colony, and in which order you use the dice.

As the game progresses, you produce resources, form shipping routes, send out conquistadors, and improve your religious power to recruit monks. When you recruit a monk, you must decide if it becomes a scholar (providing a permanent special ability), a missionary (for an immediate bonus) or a bishop (for possible end game points). The player who has accumulated the most happiness after three rounds wins. The available specialists, end game bonuses and buildings vary from game to game, which makes for near endless replayability.

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Quinns Talks to Schoolkids About Being a YouTuber!

Quinns: Paul and I are working on yet another B I G  V I D E O for this Friday, but today we’ve got a little video featuring some very little people.

Recently I was invited by SU&SD fan Annie Langley to give a presentation to her school kids aged 10-11 about being a YouTuber, since it’s the job that most kids dream about. With a lot of help from my wife (who I can’t thank enough for telling me to remove all the bar charts from my talk), I put together this 20 minute rundown of what my work is actually like.

I know that a lot of SU&SD fans are parents, so I thought I’d chuck the talk online in case it’s of interest. Honestly, I worry that very few YouTubers or Streamers talk about the technical or psychological stresses of this job, and I feel like the world would be a healthier place if there was a bit more of a conversation around it.

Timestamps…

00:00 – Intro about my job and board games

06:49 – Me talking about the mental health problems with producing content (without using those exact words)

12:46 – Me talking about the technical bit of the job: scripting, lighting, microphones and editing

18:21 – Me telling kids to go and make things, but do so safely. Also, a poorly-chosen Hunger Games analogy

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Games News! 11/06/18

Quinns: Have you heard the news? I’ve been playing sad fanfares on my cyber-bugle all weekend. On Friday Fantasy Flight announced that Wizards of the Coast has ended the licensing agreement for Netrunner, which means that Fantasy Flight’s phenomenal living card game Android: Netrunner will be coming to an abrupt end after the next big expansion, Reign and Reverie.

Paul: What?! But Fantasy Flight have only just released the revamped starter set!

Quinns: Yeah. As you’d imagine, the unexpected announcement has left the Netrunner community in a state of shock.

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Podcast #79: Law, Order and the Order of Logging

Excuse me, are you ready to report for jury duty? In this episode of our award-winning podcast, Matt, Quinns and Paul discuss the hellish lumber management of Lignum, the lumbering hell-management of Huns, they have a troubling conversation about Holding on: The Troubled Life of Billy Kerr and have a good laugh about Band Manager: The Boardgame. After that? This show throws open the doors of the SU&SD law courts. Matt claims that Quinns threw away his copy of Pandemic Legacy Season 2, and is requesting that he pays £65 in damages. Quinns would prefer not to pay the fee and has invited a real-life lawyer, his friend Clark Burscough, onto the podcast. Will he be proven guilty, innocent, or somewhere in between? This podcast is also available as a video.

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Games News! 04/06/18

Paul: Hunting for games news is a little like going on safari a hundred years ago. You spend days lost in the wilderness, stalking your prey silently through the underbrush, before finally bagging the prize you have worked so hard to claim. Then you transport it back overseas, have it stuffed by a professional and … Read more

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Review: War of the Ring

If you were looking for one game to rule them all, War of the Ring might be it. This magical game has more than 200 plastic miniatures, 40 pages of rules and a depth that most board games could only dream of.

But what will Matt and Quinns make of it? For one thing, this wouldn’t be the first time that Lord of the Rings was accused of being too long.

Click play, and let their opinions seep into your very bones.

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War of the Ring (2nd edition)

War of the Ring is the greatest board game based on THE LORD OF THE RINGS™ ever created! WAR OF THE RING is a grand strategy board game that allows its players to immerse themselves in the world created by J.R.R. Tolkien’s and experience its epic action, dramatic conflict, and memorable characters.
As the Free Peoples player you command the proud hosts of the most important kingdoms of the Third Age. From the horse-lords of Rohan to the soldiers of Gondor and the Elven lords of Rivendell, you lead the defense of the last free realms of Middle-earth. Face the evil minions of Sauron on the field of battle in a desperate attempt to delay their onslaught, while you lead the Fellowship of the Ring in the Quest for Mount Doom.

As the Shadow player you lead the hordes of the Dark Lord and his most powerful minions as they try to bring darkness to Middle-earth. Legions of Orcs, Trolls, Wolfriders and the dreadful Ringwraiths await your command. Hunt the Ring-bearer and bring the precious Ring to his Master, or crush your enemies with your unstoppable armies.

This is your chance to forge the destiny of an age…

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