The Solarus Corporation discovered an infinite source of rare and precious minerals deep in the red crust. Resources that will end the energy crisis on Earth and fuel the deep space expeditions planned as population swells beyond capacity.
You have been chosen to lead an elite crew of Pod pilots who will delve below the surface of Mars in Solarus Corporation’s first major drilling expedition. As a part of this maiden voyage, the corporation has agreed to let you reinvest any wealth you uncover back into training your Pod pilots, increasing their skills and efficiencies. Will you be remembered as the greatest Solarus Corporation employee in the galaxy?
Super Motherload is a tile-laying deck-building game, which means that you have your own deck of cards from which you draw each turn. The cards in your deck start out very basic, but over the course of the game you add new and more powerful cards to it. You use these cards to bomb and drill minerals and other bonuses from the game board. You then use the minerals you’ve collected as money to purchase better cards for your deck. Some cards give you an immediate bonus when you purchase them, and some give you other bonuses when you use them to drill. Each card you purchase from your library is worth victory points (VPs). You can also gain VPs from achievement cards that become available throughout the game. Whoever has the most VPs at the end of the game wins.
Super Motherload features game boards that are added and removed during play to create videogame-like scrolling action, and it challenges spatial relation skills for 2-4 players who love video games, Eurostyle board games, or deck-building card games.Read More
In Piepmatz, you skillfully play bird cards from your hand to collect seeds and birds at the bird feeder. Seeds and mated pairs of birds in your collection are worth points. Single birds score only if you have the most of their species. The course of play is the same for all numbers of players. On a turn, you go through these three phases in order:
- Play a card — Select a bird card from your hand and place it face up at a perch of your choice.
- Resolve effects — Compare the birds on the ground with the bird at the perch. Take a seed card or add a bird to your collection. Move a bird to the feeder.
- Draw new cards — Replenish your hand.
The game end is triggered when you are supposed to draw a card from an empty feeder deck. Play continues until all players have had an equal number of turns. Each player now chooses two bird cards from their hand and discards them face down. Once all players have done this, add your remaining two bird cards to your collection and commence the scoring. You score points for seeds, mated pairs of birds, and species majorities. Whoever has the most points wins.Read More
The Imomushi silkworms can live only in the cold peaks of the Akaishi Mountains, and they produce the most delicate and expensive silk in the world. Very few people can withstand the hardships of the lonesome life a shepherd of giant silkworms leads. It is a solitary existence that requires great dedication and strength of character to bear the pressures that stem from competing with the few other shepherds who fight over the scarce but desirable feeding grounds, while keeping the fearsome ookamy at bay.
Silk is a gateway game into area control and worker placement systems. Players have to move their silkworms to the optimal spaces so they can feed on the best grass available, while pushing the other players’ pieces into less desirable feeding grounds. In this game, players roll dice in order to determine which actions they are allowed to perform during their turn. There are six types of actions available: breeding more silkworms, moving the shepherd or their mastiff, building fences or farms, moving the ookami monster around the board, and — most importantly — getting your silkworms to feed. When silkworms feed, they generate a number of silk points, depending on the type of terrain they are standing on at that moment. These points can be used to modify the outcome of a dice roll, all while keeping in mind that the player with the most silk points at the end of the game wins!Read More
The country of La Guerre des Moutons (the war of sheep) is full of fields and forests. There are sheep in the fields and wolves and hunters in the forests. Each player tries to make the largest pens with his own sheep inside by placing his own tiles. You can easily close small pens, or you can be ambitious and try to build large farms… but if you cannot enclose the fields, your sheep are likely to be eaten by the big bad wolves roaming in the nearby forests. Each player’s animal is secret at the beginning of the game, but the soonest you reveal it, the more points you get.Read More
Do you have what it takes to be a deep space colonist? An alien frontier awaits the brave and daring! This new planet will be harsh, but if you have the skills to manage your resources, build a fleet, research alien life, and settle colonies, the world can be yours.
Alien Frontiers is a game of resource management and planetary development for two to four players. During the game you will utilize orbital facilities and alien technology to build colony domes in strategic locations to control the newly discovered world.Read More
In the village of Tiefenthal lies “The Tavern of the Deep Valley”. There, all citizens from the area gather, but it’s important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing?
In Die Tavernen im Tiefen Thal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.Read More
The players slip into the role of rich patricians in ancient Rome. Everyone is trying to build a lucrative city district to score as many prestige points as possible. The novel way to get to the individual buildings of a district combined with a large variety of score cards make for an unusual game with a large number of strategies. From the successful designer, Stefan Feld.Read More
On the hunt for priceless treasures, groups of adventurers explore the legendary temple at Luxor. Their ultimate goal is the tomb of the pharaoh, but many treasures can be collected as they search. As they explore, the challenge unfolds: The player who manages to quickly get their team of adventurers to the tomb, while salvaging as many treasures as possible, will be the winner.Read More
Pipeline by Capstone Games Price: $64.39 EUR 83,00 – – The refinement of oil has long been part of the government-controlled energy sector. Amassed with an incredibly complex and inefficient system of refineries, the government has felt the severe pressures of worldwide demand and the ever-increasing global standards for refinement. Unable to keep up with … Read moreRead More