The Quest for El Dorado

In The Quest for El Dorado, players take the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers from the scout to the scientist to the aborigine. All of them have one goal in mind: Reaching the golden border first and winning all of the riches for themselves. Whoever chooses the best tactics will be rewarded!

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Quacks of Quedlinburg

In The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!

Each player has their own bag of ingredient chips. During each round, they simultaneously draw chips and add them to their pot. The higher the face value of the drawn chip, the further it is placed in the swirling pattern. Push your luck as far as you can, but if you add too many cherry bombs, your pot explodes!

At the end of each round, players gain victory points and also coins to spend on new ingredients to add to their bags. But players with exploded pots must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.

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Now Boarding

Now Boarding is a real-time cooperative game in which you work together to fly a fleet of airplanes. You must deliver all the passengers to their destinations before they get too angry — and new passengers are constantly arriving! Upgrade your plane to fly faster and carry more passengers to handle the load. The twist: All players take all their turns at the same time! This allows for clever hand-offs of passengers. It’s a whole new level of pick-up-and-deliver game.

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For Sale

For Sale is a quick, fun game nominally about buying and selling real estate. During the game’s two distinct phases, players first bid for several buildings then, after all buildings have been bought, sell the buildings for the greatest profit possible.

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Keyforge

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Enter a world where anything is possible in KeyForge! In the center of the universe hangs the Crucible, an artificial world built from the pieces of countless planets. Here, in the world’s first Unique Deck Game, created by legendary designer Richard Garfield, two players step into the roles of mighty Archons, racing to forge keys that unlock the Crucible’s hidden Vaults.

Leading their diverse teams, filled with followers from three of the Crucible’s great Houses, the Archons must gather Æmber, stave off their opponent’s progress, and ultimately be the first to open a Vault and gain its incredible knowledge. With a vast array of creatures, artifacts, and abilities and over 104 quadrillion possible decks, every deck is completely one-of-a-kind, and no two battles will ever be the same!

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Street Masters

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THE GAMEPLAY

Street Masters is a 1-4 player cooperative miniatures board game inspired by classic fighting video games. Featuring over 65 highly detailed miniatures, unique decks for fighters & enemies, custom dice, and lightning-fast gameplay, Street Masters lets players match up powerful fighters against villainous organizations in a wide array of exciting scenarios. Designed by Adam Sadler and Brady Sadler, the game offers modular and elegant gameplay set in a unique and exciting world of brutal combat.

THE STORY

Warriors from around the world, known for their legendary fighting abilities and skills, receive mysterious invitations to participate in a martial arts tournament. During the tournament, the organization surrounding it reveals their true identity — The Kingdom — and their purpose to recruit fighters to join their militia or enslave those against them. While several of these warriors made it out in time, many were never heard from again.

Five years later, a government project called “Street Masters” initiates in order to counter-act the war against The Kingdom, now having divided and seized control over the world by several of its factions. Those who join the Street Masters project must work together to take down each faction, crippling parts of The Kingdom before they’re able to launch their end game.

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Root

Root is a game of adventure and war in which 2 to 4 players (1 to 6 with the ‘Riverfolk’ expansion) battle for control of a vast wilderness. It represents the next step in our development of asymmetric design. Each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.

The Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts.

The Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling.

The Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late-game presence–but only if they can manage to keep the other players in check.

Meanwhile, the Vagabond plays all sides of the conflict for their own gain, while hiding a mysterious quest. Explore the board, fight other factions, and work towards achieving your hidden goal.

In Root, players drive the narrative, and the differences between each role create an unparalleled level of interaction and replayability. Leder Games invites you and your family to explore the fantastic world of Root!

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Gunkimono

In war-torn feudal Japan, the soldiers are restless. The endless battles, betrayals, and broken promises have the soldiers questioning where their loyalties lie. Meanwhile, the daimyo are strategising, marshalling their troops, and erecting strongholds to bolster the strength of their armies, all in pursuit of honour and ultimate victory.

In Gunkimono, players take on the roles of these daimyo, plotting their military advances across the countryside. Each new squad of troops yields victory points, but you may decide to forgo these points and save up for your stronghold instead. All the while, you need to keep an eye on your opponents so that their forces do not grow too large and expand at your expense.

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Welcome To…

As an architect in Welcome To…, you want to build the best new town in the United States of the 1950’s by adding resources to a pool, hiring employees, and more.

Welcome To… plays like a roll-and-write dice game in which you mark results on a score-sheet…but without dice. Instead you flip cards from 3 piles to make 3 different action sets everyone chooses from. Player’s will get to choose a house number and a corresponding action. You use the number to fill in a house on your street in numerical order. Then you take the action to increase the point value of estates you’re building or score points at the end for building parks and pools. Players also have the option of taking actions to alter or duplicate their house numbers. And everyone is racing to be the first to complete public goals. There’s lots to do and many paths to becoming the best suburban architect in Welcome To!

Because of the communal actions, game play is simultaneous and thus supports large groups of players. With many varying strategies and completely randomized action sets, no two games will feel the same!

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Champions of Midgard

Champions of Midgard is a middleweight, Viking-themed, worker placement game with dice rolling in which players are leaders of Viking clans who have traveled to an embattled Viking harbor town to help defend it against the threat of trolls, draugr, and other mythological Norse beasts. By defeating these epic creatures, players gain glory and the favor of the gods. When the game ends, the player who has earned the most glory earns the title of Jarl and is recognized as a champion of Midgard!

Placing workers allows for the collection of resources and warriors, which players may then send on journeys to neighboring villages or across the sea to defeat monsters and gain the glory they need for victory. Resources are used to carve runes, build ships, and feed your followers. Viking warriors (custom dice) do battle with the myriad enemies the town faces.

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