Review: Last Will & Getting Sacked

Review: Last Will & Getting Sacked

This week, Matt and Quinns peek into the paperwork of Last Will, a game that challenges you to declare bankruptcy faster than your friends. A game of champagne, boat cruises, fabulous mansions, horses and you in the middle, trying to get rid of all of it.

But wait! There’s more! We’ve also played the expansion Last Will: Getting Sacked, which sees you having to do away with that beastly job of yours that insists on paying you every turn. A fabulously expensive marriage might be just the thing.

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Podcast #24: On Poor Quality Property

Oho! What’s this? Board gaming’s most excitable hour of chatter is back, as Matt and Quinns discuss everything they played and saw over the New Year, including a visit to London’s first board game cafe. After that, this one’s all about crap houses. The boys discuss the terrible property investments they made in Last Will and the Getting Sacked expansion, Matt makes fun of Quintin’s horrible estate in Castles of Mad King Ludwig, before finally the boys discuss how being tall makes it harder to build pagodas in Pagoda.

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Last Will: Getting Sacked

Last Will: Getting Sacked

In Last Will: Getting Sacked, the lawyers have found a hidden clause in your uncle’s last will. Spending money faster than all your relatives will not be enough. To inherit your Uncle’s fortune, you must also lose your job! After all, your Uncle’s heritage can’t go to someone who’s employed!

You will also have a chance to find yourself a good, demanding wife. A wedding is such a romantic way to spend piles of money in a hurry, right? The expansion has 6 nuptial cards. So get down on one knee and ask the question!

Also, with this expansion, each game can have a different planning board to bring additional variety to the game. When you set up the game boards, you randomly select the 8 plan tiles that will be used in the game.

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