And then there was a great rejoicing, as Cyclades: Titans graced the shelves of our shops, and brought joy to our hearts. Finally came this Cyclades: Titans review, so the people could sit, and listen, and see if it was shit or not.
So it is written, and so it shall forever be.
I wanted a game from Bruno Cathala, the designer of Shadows Over Camelot and Cyclades, where the players all control wizened undersea lords. A game of politicking and pushing your luck, where you can ally with crabs, control the algae trade and stockpile pearls. A game with beautiful art that's at once ridiculous, otherworldly and beautiful.
YOU'LL NEVER GUESS WHAT HAPPENED.