This episode features the quietly fabulous tile-laying of Gunkimono. There's Taj Mahal, the fourth in a fantastic series of beautiful Reiner Knizia remakes. We've had a first play of Trade on the Tigris, a new negotiation game from the designer of Space Cadets. Quinns talks about how GKR: Heavy Hitters is almost his favourite game of all time, if it could just be combined somehow with Critical Mass (see podcast #84). Also, like the rest of the internet, we've begun playing Root and can't seem to stop.
Finally, the pair chat about a reader mail asking when, and where, we'd consider playing board games for money. 💷💷💷
Full podcast transcript available here.
Today, Paul and Quinns exchange first impressions of Keyforge: Call of the Archons, Fantasy Flight's new collaboration with Richard Garfield where every deck ever printed will be unique to you. Up next is Gen 7, the dramatic and curious sequel to Dead of Winter that takes place aboard a generation ship. Then there's Nyctophobia, a game where all but one player is blindfolded and being hunted by a murderer. Critical Mass, which might be the best game of mecha-on-mecha violence ever made? Railroad Ink, which is the first roll-and-write game we've found that could steal the throne from Welcome To. And the pair close by talking about The Estates, which is both the meanest and most devious game of auctions that Quinns has ever experienced.
Among those six games are no less than four contenders for the prestigious SU&SD Recommends badge. You heard it here first- the rest of 2018 is going to be absolutely fabulous.
UPDATE: We now have a complete transcription of this podcast, courtesy of SU&SD fan InkyBloc!