7 Ronin

7 Ronin

7 Ronin is an asymmetric 2-player game in which the attacking player control a group of ninja attacking a village defended by seven ronin (masterless samurai) controlled by the defending player. The ninja player wins by occupying five of the village’s ten areas, while the ronin player wins by surviving eight rounds.

Each turn starts with the players distributing their forces over the village areas simultaneously and separately. Their choices are then revealed, and combat resolved. Each of the ronin have a different special ability to aid the defender, while each of the village areas have a special ability usable by the attacker once it has been occupied.

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For the Crown (2nd edition)

For the Crown (2nd edition)

In For the Crown, you must gather key resources, train an army from scratch, and capture the rival King and Heirs to prove your claim to the throne!

In this game that combines the highly popular “deck-building” mechanic with the most engrossing variations of Chess, do you have what it takes to wisely divide your attention between preparations and military maneuvering? To outpace your opponent’s development while eluding capture? Strategize your position and seize glory in For the Crown!

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Podcast #29: Nightmares at the Hilton

Now Quinns is back from the UK Games Expo, we slid a microphone under the door of the con-tamination chamber to record a new podcast! Paul’s got questions about the sublime Welcome to the Dungeon, the prototype of Vlaada’s Codenames and Quinns’ performance at the UK Netrunner Nationals. But that’s not all! Quinns is starved … Read more

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Hot Previews from the UK Games Expo!

DRCongo: Hope out of Horror

Quinns: Hello everybody! I’m coming to you live from SU&SD’s sealed Con-Tamination Chamber, where I’ll be sitting until any convention germs I’m carrying are long gone. It’s nice in here! It looks a lot like Matt’s bathroom, actually. Matt might have just locked me in his bathroom. I’m not sure. He pushes a slice of toast under the door twice a day.

I was at the UK Games Expo this weekend, while I heartily recommend to anyone who’d consider going. It’s grown considerably in recent years, and it was a lovely space to buy games, try games, and attend all sorts of special events.

Today I want to tell you about the best unreleased games I got to see there, including a new Vlaada Chvátil party game! Oh, yes.

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Kingdom Builder

Kingdom Builder

Players create their own kingdoms by skillfully building their settlements, aiming to earn the most gold at the end of the game.

Nine different kinds of terrain are on the variable game board, including locations and castles. During their turn, a player plays their terrain card and builds three settlements on three hexes of this kind. If possible, a new settlement must be built next to one of that player’s existing settlements. When building next to a location, the player may seize an extra action tile that they may use from their next turn on. These extra actions allow extraordinary actions such as moving your settlements.

By building next to a castle, the player will earn gold at the end of the game, but the most gold will be earned by meeting the conditions of the three Kingdom Builder cards; these three cards (from a total of ten in the game) specify the conditions that must be met in order to earn the much-desired gold, such as earning gold for your settlements built next to water hexes or having the majority of settlements in a sector of the board.

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Review: Deus

Video review: Deus

Who doesn’t enjoy a little bit of empire-building now and then? Paul certainly does, which is why he was excited to look at Deus this week, something he did entirely of his own choosing and under no sort of godly compulsion.

With a modular board, lots of little wooden pieces to arrange and a huge deck of cards representing everything from legions to laboratories, could this be a new favourite game of centurions and conquest?

(Our huge apologies for this missing Friday after a mind-bursting five attempts, it uploaded! Have a lovely weekend!)

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Deus

Deus

Players work to develop their own civilizations in a shared environment. Each player starts the game with five building cards, and on a turn a player either uses one of these cards to construct a building or discard one or more cards to make an offering to a god. Cards come in six colors: red for military, green for resource production, blue for trade, brown for scoring, purple for temples, and yellow for a variety of effects.

The game ends either when all the barbarian villages on the game board have been surrounded and attacked or when all the temples have been constructed. Whoever has the most points wins.

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Imperial Assault: Joining the Dark Sidekick

Imperial Assault: Joining the Dark Sidekick

Matt: Initially, I didn’t spot the mistake. Enthusiastically firing out a message that proposed a date for a day of Star Wars: Imperial Assault, I was met with five excited replies. I looked at the box. “2-5 players”. Bums.

Telling one soul that Christmas was cancelled while their sisters unwrapped a BMX mountain felt too cruel to be any kind of option – I had to make six players work.

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Games News! 26/05/15

Shogun Big Box

Quinns: Paul, I’ve got great news!

Paul: Russia’s pulling out of Ukraine?

Quinns: No, I… we got an email from a reader called Timothy Meyer. He says-

Paul: The Western Black Rhino is no longer extinct?

Quinns: STOP IT he heard from Ystari customer service that the legendary Consulting Detective expansions, previously available only in French, will be arriving in English in January 2016!

New cases are coming! Don’t bury your copies of the phenomenal Sherlock Holmes game just yet.

Paul: I have taken a lot of medicine in a huge overreaction for what might be a very mild cold so let’s do this how could this news possibly go wrong there was caffeine in those painkillers I am so up for this let’s-

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Some Tips From SU&SD, 100 Videos In!

Some Tips From SU&SD, 100 Videos In!

Quinns: Hello everybody!

It’s been a slow week on the site due to a scheduling snafu, so I’m here to wave a white flag and apologise. But wait, what’s that written on the white flag? Why, it’s news that Shut Up & Sit Down just passed 100 published videos!

While SU&SD is very precocious for a four year old, able to tell simple stories and bend over without falling (mostly), it’s the videos that we’re most proud of. Since we receive a ton of emails about how to do what we do, I thought I’d do an FAQ.

Behold! Everything we’ve learned pratting around on camera for four years.

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