Paleo

by – Price: – – – – Paleo is a co-operative adventure game set in the stone age, a game in which players try to keep the human beings in their care alive while completing missions. Sometimes you need a fur, sometimes a tent, but these are all minor quests compared to your long-term goal: … Read more

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Alhambra

by – Price: – – – – Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting project of the Spanish Middle Ages begins: the construction of the ALHAMBRA. The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most … Read more

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Pandemic Legacy: Season 0

by – Price: – – – – 1962 — The Cold War continues as a new threat looms on the horizon, a deadly new Soviet bioweapon, something called “Project MEDUSA”. You and your fellow medical graduates have been recruited by the CIA for the critical mission of investigating and preventing its development. Travel the world … Read more

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Undaunted: North Africa

The Undaunted series continues with this two-player deck-building game of tactical combat, pitting the raiders of Britain’s Long Range Desert Group against Italian forces in the North African Theater of World War II. The North African campaign has begun. Take control of the British Army’s Long Range Desert Group and operate behind enemy lines or … Read more

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Undaunted: Normandy

A two-player deck-building war game, pitting players against one another in the European theater of World War II.

June, 1944. Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage!

Undaunted: Normandy is a deck-building game that places you and your opponent in command of American or German forces, fighting through a series of missions critical to the outcome of World War II. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favour, but reckless decisions could prove catastrophic, as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted.

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Renature

by – Price: – – – – Help nature reclaim what is hers by restoring a polluted valley to its pristine state. Place your animal dominoes along the course of a brook and replant the surrounding land to score points. But when is the best moment to plant each of your various plants? And where … Read more

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Through the Desert

From prolific designer Reiner Knizia comes a game of strategy, patience, and cool plastic camels. The desert is still treacherous, mysterious, and without mercy but, for those willing to risk the dangers of the shifting, sun-baked sands, it holds riches beyond compare.

In Through the Desert, two to five players each control a tribe of nomads vying for control of the desert. By establishing caravans and taking over oases, the players gain points as their tribes increase in power.

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Anomaly

by – Price: – – – – Left for dead, three young students fight for their lives against an unknown entity. The creature, if that is what it is, seems to learn and evolve to counter their every move. They must hunt it down and destroy it, before it finds them first. Anomaly is a … Read more

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Big City

In Big City, players acquire cards in eight different neighborhoods, then use them to lay out buildings either one, two, or three spaces large. The points they receive for a given building is a base score, plus bonuses for the buildings surrounding it. Someone must play city hall (scoring no points for themselves) in order for anyone to start placing any structure beyond the simple residences and business.

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Innovation

Review: Innovation

This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!

To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!

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Shutupshow Tweets

Fun Month is now OVER, please cease having all fun immediately, thank you. youtube.com/watch?v=lqk-pA…

About 2 days ago from Shut Up & Sit Down's Twitter via TweetDeck