The city of London has commissioned you to redesign its underground network! Optimise connections, serve as many sights as possible and exploit the tunnels that pass under the Thames. Be careful to respect the specifications set by the city. Reveal the next Station card. Draw a new section Optimise the 4 tube lines Who will … Read moreRead More
Spots is a casual push your luck game from CMYK. It was designed by Jon Perry, along with Alex Hague and Justin Vickers, and features dozens of adorable dog illustrations from the artist John Bond. On your turn in Spots, you’ll be rolling and placing dice onto dog cards. Dice you can’t place get buried … Read moreRead More
Greedy Greedy Goblins is a simultaneous play, strategic tile placement and bluffing game.
Players lead a clan of goblin miners who want to gather the most valuable collection of gems. Coins are scored for gem tiles on the mines you have claimed, with bonuses for dynamite tiles — but if there is too much dynamite, the mine (and all the riches within) are destroyed!
In more detail, players sit around a circle composed of cave game boards and the guildhall game board, with sixty mining tiles placed face-down within this circle. Each round, while playing at the same time, players use one hand to look at one mining tile at a time, then place it on one of the cave game boards. At any time, a player can claim the guildhall or a cave by placing one of their three goblins on the board, after which no more tiles or goblins may be placed on this board.
Once everyone has placed all of their goblins (or decided not to place them), players resolve the boards. The goblin on the guildhall draws a minion card that provides a special ability, while each goblin in a cave scores coins based on the gems, diamonds, dynamite and monsters found there; these goblins can also take minion cards if minion tiles have been placed in the cave. Dynamite multiplies the value of a cave, but three or more sticks blows the place up, costing you coins.
If someone has one hundred or more coins, the game ends and whoever has the most coins wins; if not, set up another round and go digging again.Read More
ZULUS ON THE RAMPARTS! is the battle cry of those defending the Mission Station at Rorke’s Drift. It is 22 January 1879, and the British invasion column moving into Zululand was disastrously defeated that morning at nearby Isandlwana. Now, fresh troops from the victorious Zulu iMpi (army) are advancing on your position. With your 140 British soldiers and auxiliaries, you must survive the repeated attacks of 4000+ crack Zulu warriors.
This States of Siege™ game puts you squarely in command of a desperate defense. As events unfold and heroes emerge, can you build up the barricades and fill the breaches before the camp is overrun?
As the Zulus relentlessly charge wielding their deadly spears and as British rifles overheat, can you keep cool and make the command decisions necessary to hold your position and repel the onrush of fierce braves until the Relief Column arrives?
The Battle of Rorke’s Drift saw more Victoria Crosses awarded than any other before or since. Can you write an equally glorious page in history as you confront these ZULUS ON THE RAMPARTS! ?
Joseph MirandaRead More