by – Price: – – – – In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits … Read moreRead More
by – Price: – – – – Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to … Read moreRead More
Through the Ages is a civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern era.Read More
by – Price: – – – – In the time of King Arthur, knights displayed their skill and prowess at tournaments held throughout the land. In Tournament at Camelot, you play as a legendary character who is battling opponents with weapon cards: arrows, swords, deception, sorcery, and even alchemy. The more you injure your opponents, … Read moreRead More
Wavelength is a social guessing game in which two teams compete to read each other’s minds. Teams take turns rotating a dial to where they think a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows exactly where the bullseye is, and draws a card with a pair of binaries on it (such as: Job – Career, Rough – Smooth, Fantasy – Sci-Fi, Sad Song – Happy Song, etc). The Psychic must then provide a clue that is *conceptually* where the bullseye is located between those two binaries.Read More
by – Price: – – – – The King’s Dilemma is an interactive narrative experience with legacy elements, featuring several branching storylines leading to many possible finales and an evolving deck of event cards at its core. Players represent the various houses leading the government of the Kingdom of Ankist. You will draw one card … Read moreRead More
Don’t Get Got! is a party game in which each player receives six secret missions. The first player to complete three of these missions wins.
You don’t sit at a table to complete missions, though. This game is designed to run in the background of whatever else you have going on, which means you can play it anywhere — at home, on holiday, in the office, or yes, at a party.
Mission examples include getting a player to compliment your hair, hiding this card in a jar and getting another player to open it for you;, and making up a word and getting a player to ask what it means.Read More
Nickelodeon’s Splat Attack! is a 2-4 player game which puts players in control of teams from different brands as they fling food, fight for control of areas, use special abilities to come out the cleanest and avoid getting knocked out. The base game includes 16 highly detailed miniatures of your favorite characters and a whole plate filled with game components and card board elements. Designed by Jonathan Ying (Doom and Imperial Assault) this game is made for miniature games fans and new gamers. SpongeBob and Patrick taking on Tommy and Angelica for control of the food court is what this game is all about!Read More
64 AD: Rome is burnt to cinders, in need of rebuilding. With the city weakened, distant settlements across the empire refuse to pay taxes and need reminding of power of Rome.
Emperor Nero gathers the most influential members of the city with a clear task: rebuild Rome and recapture the settlements. Each player will utilise their asymmetric abilities to do so and earn wealth along the way in this new, interactive, heavy roll and write game.
Players draft from a pool of custom dice to collect resources and special icons that allow them to build buildings – by drawing onto the map of the Seven Hills of Rome, Tetris-style -, collect legionnaires, invade rogue settlements, or build the famous network of Roman Roads to the already pacified ones. Trading resources and other abilities might earn them coins, building Shrines will allow them to utilise the Favours of the Gods, and careful interaction with other players will surely lead one of them to victory!Read More
Power Rangers: Heroes of the Grid gives each player the chance to take the role of a Power Ranger, the heroes of Angel Grove who defend the earth against the evil Rita Repulsa and her nefarious minions. Each Ranger comes with a unique combat deck representing their special skills and fighting style. From the Red Ranger’s leadership karate skills, to the Yellow Ranger’s Sabertooth ferocity, to the Blue Ranger’s tactical mind, each ranger brings a unique set of skills to the table. You need to use your powers well if you intend to save Angel Grove!
In each game, you need to protect four combat zones that are being targeted by the evil Rita Repulsa. Each round, enemy forces deploy onto these zones and cause chaos among the populace. Who knows what sort of strange monsters Rita has cooked up for the Rangers this time?
During play, Rangers must manage their actions and coordinate their defenses, moving to the locations under the most threat and doing battle with enemies. Finding time to rest and recover between engagements as they prepare to defeat the mastermind behind this plot.
During battle, each Ranger and each enemy in the location participate in the combat sequence. Enemy cards represent enemy actions and health. Rangers can attack these cards to disrupt their attacks. Each minion card the rangers defeat removes one minion figure from that location. Monsters are much deadlier foes with a variety of special attacks that you’ll need to deal with and defeat before you send them packing! A Ranger’s combat deck represents their health, with each card played and blow sustained slowly whittling away at their options. They’ll need to find time to rest or power-up at the Command Center if they want to stay fresh for the next fight!
As the Rangers defeat enemies and progress through the game, they’ll unlock Zord cards which provide them unique abilities and special actions they can perform. Eventually they’ll be able to unleash the full power of the mighty Megazord!
Each game reaches its climax with a confrontation with the enemy Master, a devastatingly powerful foe who must be thwarted if the Rangers wish to save the city! Do you have what it takes?Read More