SU&SD Take on The Board Game Geek Top 100: 10-1

Rose flavours, scandalous mermaids, bee kerplunk, pip’s pandemic
How to Play Pandemic Legacy!
Paul: Gawd, I love BGG. It’s one of my favourite gaming places on the internet and this has been a fascinating journey.

Quinns: It’s an astonishingly rigorous database. As if IMDB was combined with a... an educated mosh pit, but with a set of scales in the corner that told you how much every actor weighed.

As we close out this feature, I’m simply left wanting to play more board games. Which is surely the best possible result.


SU&SD Take on The Board Game Geek Top 100: 20-11

Blast Doors, The Management Cupboard, Night Magick, A Watching Swan
Imperial Assault: Joining the Dark Sidekick
Quinns: Matt, we have to abort this feature! Reddit’s disapproval is reaching critical levels.

Matt: That’s not the Reddit alarm, that’s my egg timer. I’m making everybody lunchtime eggs to keep up our strength.

Quinns: Wow! I could kiss you.

Matt: Don’t kiss on me, daddy-oats, kiss on these great games.


SU&SD Take on The Board Game Geek Top 100: 40-21

Kissing Cogs, Slumped on a Bump, Sticky Cake, Rich Beef Sausages
Life Hacks: A Netrunner Story
Paul: Matt it’s nearly Friday, how are we only now poking our way into the top 40? Why did we take on this challenge?

Matt: Trains.

Quinns: He’s a goner, Paul. There’s nothing we can do for him now. PRESS FORWARD.


SU&SD Take on The Board Game Geek Top 100: 60-41

sparkling lemons, misplaced limes, diamonds and bananas, a cardboard mormon
Twilight Imperium 3rd Edition
Quinns: As we continue our marathon-like jog through Board Game Geek’s top 100 games ever, today I can reveal that we’re out of the weeds. We’ve played every single board game in the 60-41 slot!

Which isn’t to say that we always enjoyed ourselves...


SU&SD Take on The Board Game Geek Top 100: 80-61

fingernail fortitude, Gosh on a bicycle, oh Uwe!
Review: Descent 2nd Edition
Paul: Our exhaustive look at the games jostling their way about BoardGameGeek’s Top 100 continues! Today, we have everything from international illness to urban development to mischievous academics. Oh, and opinions. Always with the sassy opinions. ONWARD.

SU&SD Take on The Board Game Geek Top 100: 101-81

Oh God okay we're doing this everybody hold tight I'm pressing the button
Eurogamer Review: Cosmic Encounter

Paul: BoardGameGeek is a titan of the board game scene, one of the most comprehensive and consulted sites the hobby has, as well as a place to which we owe a huge debt of inspiration. It's also home to the absolute Board Game Geekiest among us, namely those with a monthly allowance for small zip-lock baggies. While we undoubtedly fall into that category too, we appreciate that not everyone does and it's inevitable that our opinions will diverge, right?

Just what do we make of those most esteemed of titles that are forever locked in an eternal battle for a place in BGG's Top 100 rankings? This week, we'll be giving an extensive, nay, exhaustive breakdown of that list, telling you what we've covered, what we thought and even admitting what we've missed out on. So come with us as we count down the games in a whole week's worth of analysis and adventure!


Preview: Jenn Sandercock’s Edible Games

cookie-cutter design, a wobbly foundation for a game, an aussie lolly
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Pip: In the time it takes my companion/opponent to move his knight to a new square I have broken off a piece of the game board and stuffed it into my mouth, crumbs on my T-shirt volunteering the specifics of my crime.

On the plus side, I am road testing one of Jenn Sandercock's edible games – The Order Of The Oven Mitt – and thus I have a mouthful of gingerbread rather than cardboard. On the less plus side you aren't supposed to eat the board yet and I've just remembered I don't like gingerbread.

The gingerbread debacle happens every year around Christmas. Faced with the dramatic potential of pretending to be a giant devouring a village I will tuck into any number of gingerbread houses and gingerbread folk, trying to ignore my tastebuds. I mention this to make it clear that the gingerbread problem is my own cross to bear rather than anything to do with Jenn. BUT gingerbread is a really useful building material so it's working really well as the substrate for the game.


Feature: A Day in the Life of Matt Thrower’s Game Collection

reeking of solvents, bloated with hope, an early sumo, a vital box
20170315_081525
[Our series on the collections of our writers continues! Today it's the turn of long-time contributor Matt Thrower. If you missed our previous entries, you can now navigate to them using those buttons on the right. Enjoy, everybody!]

Thrower: Well hello there! Nice of you to stop by. Hope you had a good journey. It's rare we get the chance to entertain adult visitors, with all the space the children take up. So, please, let me show you round the house.

The first thing you learn as a parent is that every other parent lives in a pristine house. Even when chasing after kids has left them looking like exhausted pandas, their houses are still clean and tidy. Naturally, ours has to be the same. We'd all be happier if everyone could drop this charade and wallow in their familial filth. Anyway, it's nice to have someone here who might appreciate the results.

Hang your coat up over there...


Feature: A Day in the Life of Matt’s Game Collection!

a good ol' flecking, matt's hats, big-boy joys, it's all about the soup
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[Following on from our expedition into Quinns' board game collection and the polite visit to Paul's, it's now Matt's turn. Enjoy, everybody!]

Matt: Contrary to popular belief, I am not a man of infinite luxury. Paul has an entire cupboard just for games - Quintin has a cavernous loft to explore. Many have climbed that ladder and never been seen alive again, fading away to become a new addition to the dark and dusty collage of cardboard and bones. Basically those boys have space to play with. I however, have a shelf.

But it’s a big shelf! Oh my. There’s plenty of room in the rest of my flat, but my wife is a bit of a cheery dictator when it comes to interior design - so the sins of the husband must be tidied away. It’s occasionally annoying, but it does mean I get to live in a genuinely beautiful, tidy place? Swings and roundabouts, life is compromise.


Pip Talks to New Studio Restoration Games!

Papal Dragon Conversions, Crime-Scanners, Disappointing Mice
DragonMaster's original box art (image credit to BGG's cleonhard)
Pip: After writing about my infatuation with Exploration as an artefact from another time in board gaming (and reading through your equivalents!) I found out about Restoration Games – a project to dig out and polish up older games in order to give them a new audience. Their tagline is cute: "Because every game deserves another turn."

Restoration Games is actually a trio right now: attorney, Justin Jacobson; designer, Rob Daviau (of Risk Legacy and Pandemic Legacy fame); and graphic designer, Jason Taylor. They've also just announced their initial slate of games to restore – Dragonmaster, Top Race and Stop Thief! I caught up with Justin Jacobson to find out more about the project – particularly what "restoration" even means when it comes to board games and why these three made the cut...

Justin, as I mentioned above, is an attorney. He's based in South Florida and had the kind of family I definitely didn't – one which was into board games. "My father and uncle were always regular game players, and we lived nearby growing up," he says. "So, unsurprisingly, my cousins and I played games constantly. We played a lot of D&D and a lot of video games, but mostly we played board games. Tons of them. All kinds. I guess I’ve always been around games and so I’ve always had a passion for them."